AI Insights · Timothy · January 2023
Top 5 Hypercasual Games on iOS in Ukraine - Q4 2022
In Q4 2022, the top 5 hypercasual games on iOS in Ukraine showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q4 2022, the top 5 hypercasual games on iOS in Ukraine showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
Going Balls from SUPERSONIC STUDIOS LTD saw a significant increase in weekly revenue, peaking at around $196 in the final week of December. Weekly downloads experienced a steady rise, reaching approximately 10.2K by the end of the quarter. Active users also showed a positive trend, growing from about 11K in late September to nearly 19.4K by the end of December.
Car Crash Compilation Game by Hung Hoang, despite having no reported revenue, had impressive download numbers. Weekly downloads peaked at around 20.3K during the second week of December. Active users followed a similar pattern, peaking at about 26.2K during the same period before declining to approximately 13K by the end of December.
Snake.io - Fun Online Snake from Kooapps experienced a steady weekly revenue, peaking at $108 in the last week of November. Weekly downloads saw a notable increase, reaching about 8.3K in the final week of December. Active users showed consistent growth, rising from around 26.9K in late September to over 51K by the end of December.
Wall Kickers by Kumobius had a moderate performance in terms of revenue, peaking at $143 in the third week of November. Weekly downloads remained relatively stable, peaking at about 5.1K in the same week. Active users also showed gradual growth, reaching around 2K by the third week of November before stabilizing around 1.6K by the end of December.
State.io - Conquer the World from AI Games FZ maintained a consistent weekly revenue, peaking at $68 in the first week of November. Weekly downloads saw significant fluctuations, peaking at around 5.5K in mid-December. Active users grew steadily, reaching over 6.2K in mid-December before slightly declining to about 5.7K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.